Water Surface Shader for 2D Pixel Art Games
Water surface shader for 2D Pixel art games The text provides a detailed tutorial on recreating the water reflection effect seen in the game “Potions,” using the Love2D game framework and Lua scripting language. The author starts by expressing admiration for the game’s real-time reflections and wavy distortions in water, which inspired them to attempt a similar effect. They walk through the process step by step, beginning with project setup, including using hand-drawn sprites and setting up the main game environment with tiles for ground and water....