
Marcin Klimek
I make the invisible visible.
I write software for X-ray analysis and computed tomography, mostly in C++, CUDA and C#. Most of the work is making it faster.
Before that I worked on scientific computing, games and embedded systems. I like the place where abstract code meets concrete hardware: a 3D engine on a console, or a CUDA kernel that speeds up a CT scan.
I also teach computer architecture and operating systems. Teaching makes me check that I understand how things work.
Explore the Lab → Games, simulators and tools you can try in the browser, and every project behind them.