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Marcin Klimek

Marcin Klimek

I make the invisible visible.

I write software for X-ray analysis and computed tomography, mostly in C++, CUDA and C#. Most of the work is making it faster.

Before that I worked on scientific computing, games and embedded systems. I like the place where abstract code meets concrete hardware: a 3D engine on a console, or a CUDA kernel that speeds up a CT scan.

I also teach computer architecture and operating systems. Teaching makes me check that I understand how things work.

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