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Game development

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I made console and PC games, first at X-Ray Interactive and then at Tate Interactive in Kraków, the studio behind the Kao the Kangaroo series. Tate Interactive belonged to the four of us who made the games (Jan Matląg, Jakub Kojder, Wojciech Biliński and me) and to an investor, who owns the company today. In the Polish demoscene and gamedev community I went by Makhzi.

Jakub Kojder, Jan Matląg and I built the studio’s own engine, Elephant, with its tool set, and the later games ran on it. Over the following years the studio grew into a much larger team. My credits:

Games

  1. Cover of Kao the Kangaroo
    Cover: Wikipedia

    2000

    Kao the Kangaroo

    Platforms
    PC, Dreamcast
    Publisher
    Titus Interactive
    My role
    programming, level design
  2. Cover of Kao the Kangaroo: Round 2
    Cover: Wikipedia

    2003

    Kao the Kangaroo: Round 2

    Platforms
    PC, PlayStation 2, GameCube, Xbox
    Publisher
    Titus Interactive, Cenega, JoWooD, Atari
    My role
    programming
  3. Cover of Kao the Kangaroo: Mystery of the Volcano
    Cover: Wikipedia

    2005

    Kao the Kangaroo: Mystery of the Volcano

    Platforms
    PC
    Publisher
    Cenega, 1C, N3V Games
    My role
    lead programmer (one of the leads)
  4. Cover of Kao Challengers
    Cover: Wikipedia

    2005

    Kao Challengers

    Platforms
    PlayStation Portable
    Publisher
    Atari
    My role
    programming
  5. Cover of the PC release, Asterix & Obelix XXL 2: Mission: Las Vegum
    Cover: Wikipedia

    2006

    Asterix & Obelix XXL 2: Mission: Wifix

    Platforms
    PlayStation Portable
    Publisher
    Atari Europe
    My role
    lead programmer of the PSP port
  6. 2007

    Lanfeust of Troy

    Platforms
    PlayStation Portable
    Publisher
    Atari Europe
    My role
    programming
  7. 2007

    Go West! A Lucky Luke Adventure

    Platforms
    PC, Wii
    Publisher
    Atari Europe
    My role
    programming
  8. Cover of My Horse & Me 2
    Cover: Wikipedia

    2008

    My Horse & Me 2

    Platforms
    PC, PlayStation 2, Wii, Xbox 360
    Publisher
    Atari Europe
    My role
    programming
  9. 2010

    The Saddle Club

    Platforms
    PC, Wii
    Publisher
    Deep Silver
    My role
    programming
  10. 2011

    Titeuf: Le Film

    Platforms
    PC, Wii, Nintendo DS
    Publisher
    Deep Silver
    My role
    programming

Who released the games, country by country (MobyGames, GameTDB, gry-online.pl):

  • Kao the Kangaroo: Titus (France, USA; Virgin Interactive distributed the Dreamcast version in Europe), Licomp Empik Multimedia (Poland), Sold Out Software (UK, 2002)
  • Kao the Kangaroo: Round 2: Titus and Cenega (Poland, 2003), JoWooD (Germany, France and Europe, 2004-2005), Atari (USA and Canada, GameCube, 2006), Nordic Games (PS2 re-release, 2012)
  • Kao the Kangaroo: Mystery of the Volcano: Cenega (Poland), 1C (Russia), Auran Games (Australia)
  • Kao Challengers: Atari Europe (UK, France, Australia), Atari (USA), Licomp Empirical Multimedia (Poland)
  • Asterix & Obelix XXL 2: Mission: Wifix (PSP): Atari Europe
  • Lanfeust of Troy: Atari Europe
  • Go West! A Lucky Luke Adventure: Atari Europe (France), Atari Deutschland (Germany), CD Projekt (Poland)
  • My Horse & Me 2: Atari Europe (Europe), Atari (USA, as Riding for Gold), CD Projekt (Poland, as Kocham konie 2)
  • The Saddle Club: Deep Silver (Europe, France as Grand Galop), Koch Media (Germany), Cenega (Poland), Destineer (USA, as I Love Horses: Rider’s Paradise)
  • Titeuf: Le Film: Deep Silver (France)

The producers we worked with, as credited:

  • Kao the Kangaroo: Eric Caen and Hervé Caen (executive producers, Titus), Paul Leskowicz (producer)
  • Kao the Kangaroo: Round 2: Keehwan Her (associate producer, Atari); Neil Soane (producer), Stefan Berger, Daniel Wehner, Jan Wagner and Robert Al-Yazdi (product management, JoWooD); Paul Leskowicz (producer)
  • Kao the Kangaroo: Mystery of the Volcano: Paul Leskowicz (producer)
  • Kao Challengers: Gérard Barnaud (producer) and Rebecka Pernered (publishing director), Atari, with Ai-Lich Nguyen, Sophie Barnaud, Ludovic Bony, Sandrine Dubois, Jenny Clark, Carine Mawart and Lisa Gaillard (localisation, materials, quality and certification); Paul Leskowicz (producer)
  • Asterix & Obelix XXL 2: Mission: Wifix (PSP): Nadège de Bergevin (senior producer), Rebecka Pernered (republishing director), Sébastien Chaudat (republishing manager), Christophe Manquant (republishing producer) and Philippe Louvet (engineering services manager), Atari Europe, with Cyril Voiron, Tim Verschure and Lionel Arnaud (marketing and product)
  • Lanfeust of Troy: Rebecka Pernered (director of production), Nadège de Bergevin (executive producer) and Philippe Louvet (producer), Atari, with Cyril Voiron, Tim Verschure and Lionel Arnaud (brand and product)
  • Go West! A Lucky Luke Adventure: Rebecka Coutaz (publishing director), Nadège de Bergevin (senior producer) and Philippe Louvet (producer), Atari, with Cyril Voiron, Tim Verschure and Sara Hasson (marketing and planning)
  • My Horse & Me 2: Rebecka Coutaz (director of production), Thomas Le Grand (senior producer) and Olivier Staebler (associate producer), Atari Europe, with Weronika Larsson, Aurélie Baudy, Marie Sliwa, Sophie Wibaux-Meliet, Stéphanie Sieker, Claire McGowan and Stéphane Entéric (project management); Hudson Piehl and Veronica Franklin, Atari Inc.

The team
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The team at X-Ray Interactive and Tate Interactive, as credited on MobyGames:

Kao the Kangaroo

Kao the Kangaroo: Round 2

Kao the Kangaroo: Mystery of the Volcano

Kao Challengers

Asterix & Obelix XXL 2: Mission: Wifix (PSP)

My Horse & Me 2

Where to read more:

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