while (n–->42) { std::cout << n; }

link

„marching tetrahedra with geometry shaders instanced tetrahedra grid and colors” https://bitbucket.org/lisyarus/xgl/src/master/demo/gpu_marching_tetrahedra.cpp?fileviewer=file-view-default

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Tutorial blog for the blog www.necessary-disorder.tumblr.com by Etienne Jacob. https://necessarydisorder.wordpress.com/

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Alan Zucconi is currently writing a series of tutorials about game development and machine learning. https://www.alanzucconi.com

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http://www.ctrl-alt-test.fr/

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Programming, Graphics, Gamedev, Exotic Computation, Audio Synthesis https://blog.demofox.org/

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https://github.com/danielgtaylor/jpeg-archive

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Those iterables are more powerful than you can possibly imagine. https://medium.com/@mr_rigden/a-guide-to-python-itertools-82e5a306cdf8

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